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X4 - Split Vendetta

This is a summary of my activity in Egosoft along 2019. It was an amazing experience working on Split Vendetta, first DLC of X4 Foundations, so I collected all the assets I'm more proud of, hope you'll enjoy! Materials, textures and a lot of blockouts are made by Lino Thomas. https://www.artstation.com/linolafett.

I was in charge to design and model ships, environments and weapons. Every ship took 3/4 weeks to be created from scratch, according to size and the presence of an internal cockpit; the Bridge took me 2 weeks and the weapons one. I also designed the cover of the game and some other promotion material.

Cover - Background spaceship by Lino Thomas

Cover - Background spaceship by Lino Thomas

Carrier - 2400 meters

Resupplier - 2100 meters

Destroyer - 600 meters

Miner - 80 meters

Miner - 80 meters

Light Fighter - 25 meters

Light Fighter - 25 meters

Capitalship Bridge

Capitalship Bridge

Couldn't resist. Model aviable here https://thangs.com/ChaosCoreTech

Throne Room

Throne Room

Christmas Card with a cameo of my dog.

Christmas Card with a cameo of my dog.