This is a summary of my activity in Egosoft along 2019. It was an amazing experience working on Split Vendetta, first DLC of X4 Foundations, so I collected all the assets I'm more proud of, hope you'll enjoy! Materials, textures and a lot of blockouts are made by Lino Thomas. https://www.artstation.com/linolafett.
I was in charge to design and model ships, environments and weapons. Every ship took 3/4 weeks to be created from scratch, according to size and the presence of an internal cockpit; the Bridge took me 2 weeks and the weapons one. I also designed the cover of the game and some other promotion material.
Carrier - 2400 meters
Resupplier - 2100 meters
Destroyer - 600 meters
Couldn't resist. Model aviable here https://thangs.com/ChaosCoreTech